Design of Everyday Things

The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints. The goal: guide the user effortlessly to the right action on the right control at the right time. 

The Design of Everyday Things is a powerful primer on how -- and why -- some products satisfy customers while others only frustrate them.

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